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Archive by tag: Keith StuartReturn
Sep 20, 2022

The writer, who learned her craft playing 90s adventure games, on her love letter to a lifelong passion, the problematic aspects of the industry and the transformative power of play

Games have always been a part of writer Gabrielle Zevin’s life. Her first experience, she recalls, was playing Pac-Man at the Honolulu hotel where her grandmother ran a jewellery store. “I was about three years old at the time and I remember thinking, wouldn’t it just be perfect if I wasn’t limited to a single quarter … if I could just keep playing this game for ever and ever?” Now 44, the veteran author has written her first novel about games. Tomorrow, and Tomorrow, and Tomorrow is the story of two programmers, Sam and Sadie, who set up a studio in the mid-1990s and over the course of a decade, make interesting games while their lives and relationships entwine in complex, often heartbreaking ways.

It is a künstlerroman for the digital age, an engrossing meditation on creativity and love and perhaps the first novel to wrestle with the culture and meaning of this often-misunderstood medium. It’s also been a resounding success, shooting straight into the New York Times bestseller list and earning her an interview on Jimmy Fallon.

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Aug 04, 2022

A love triangle is at the heart of Gabrielle Zevin’s engrossing novel exploring the ways in which video games bring us together

Teenagers of the 21st century are as likely to bond over video games as they are rock music or movies. Gabrielle Zevin’s exhilarating, timely and emotive book is perhaps the first novel to truly get to grips with what this means.

Sadie and Sam meet as precocious, somewhat awkward children in a hospital where Sadie’s sister is being treated for leukaemia and Sam is recovering from injuries sustained in a car crash. Sam hasn’t spoken since the collision, but Sadie gradually drags him from his self-imposed exile, via long sessions of Super Mario Bros in the hospital games room. Their video game-enabled friendship sets in place a major theme of the novel. “To allow yourself to play with another person is no small risk,” writes Zevin. “It means allowing yourself to be open, to be exposed, to be hurt.”

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